Glossary

The In-Video Learning Glossary

Plain-language definitions for the terms that shape how video becomes an active, assessed part of your course, from in-video quizzes to engagement analytics.

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Scattered in-video learning terms consolidating into one shared glossary
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Glossary

A shared vocabulary for in-video learning

When a campus adopts in-video collaboration, faculty, instructional designers, IT administrators, and procurement all end up in the same meetings — and they often use the same words to mean different things. Is a "quiz" graded? Is a "comment" public? What exactly counts as "engagement"? This glossary exists so those conversations start from shared definitions. Precise vocabulary makes course design faster, RFPs clearer, and analytics discussions far less confusing.

Terms for interaction

A time-anchored discussion is a conversation pinned to a specific moment in the video, so a question about minute twelve lives at minute twelve. A reflection point is a prompt that pauses playback and asks learners to think or respond before continuing. In-video quizzes, polls and reactions, and peer review are all interaction types layered onto the player itself, while group chat and the activity feed carry the conversation across the whole course.

Terms for insight

Attention analytics describe how learners actually watch — where they linger, skip, and rewatch. Comprehension analytics connect that behavior to responses on quizzes and reflection points, showing not just who watched but who understood. Completion and gradebook sync passes results into your LMS gradebook through LTI 1.3, and analytics export moves the underlying data into your institution's own reporting tools.

Terms for the stack

An LMS integration means Annoto runs inside Canvas, Moodle, Blackboard, Brightspace, or Open edX as part of the course, not as a separate destination. A video platform integration means it works on top of Kaltura, Panopto, Wistia, YouTube, or Vimeo without re-hosting your media. The Lumo AI copilot is Annoto's purpose-built education assistant, which drafts quizzes, generates summaries, and surfaces insight from course activity.

The full glossary below defines these and many more terms in alphabetical order. Use it when writing an RFP, onboarding new faculty, or aligning a course team on what to measure — and if a term you need is missing, tell us. This vocabulary grows the way the field does: through educators asking precise questions in real courses. For deeper technical definitions and integration terminology, the documentation at docs.annoto.net picks up where this page leaves off.

Terms for assessment

A formative video assessment checks understanding while learning is still in progress — a short question inside the video whose purpose is feedback, not a grade. Its counterpart, summative assessment, happens after the fact and usually carries points. A mid-video check is the simplest formative form: playback pauses, the learner answers, and the course moves on. Question timing matters as much as question wording here, which is why instructors talk about placement — the practice of positioning a check immediately after the concept it tests rather than at the end. Auto-feedback refers to the explanation a learner sees the moment they answer, turning a wrong response into a teaching moment instead of a lost point.

Terms for watching behavior

An attention heatmap is a visual overlay showing which seconds of a video were watched most and least across a cohort — bright bands mark heavily rewatched passages, gaps mark skipped ones. A drop-off point is the timestamp where a meaningful share of viewers stops watching; a rewatch spike is the opposite signal, a moment learners return to repeatedly, often because it is difficult or dense. Watch rate describes how much of a video an individual actually played, while completion tracking applies a threshold to that number — for example, counting a video complete at ninety percent viewed — and records the result. Passive viewing means playback without interaction; active viewing means the learner commented, answered, or took notes along the way, which is the behavior in-video tools are designed to increase.

Terms for participation and presence

Instructor presence is the visible participation of a teacher inside the video conversation — answering questions at the timestamp where they were asked, endorsing strong peer explanations, and setting the tone in the first week. Moderation covers the controls behind that presence: editing or removing comments, closing threads, and deciding whether learners may post anonymously. Anonymity itself is usually a per-course setting; some faculty enable it to lower the barrier for shy students, others require names to build accountability. Notes are private annotations a learner keeps for themselves at specific timestamps, distinct from public comments, and AI summaries condense either one — a long discussion or a full set of notes — into a short recap the learner can review before an exam.

Terms for administration

LTI 1.3 is the current interoperability standard that lets Annoto launch inside an LMS with secure authentication and grade passback; LTI 1.1 is the earlier version, still supported for platforms that have not migrated. Gradebook passback is the mechanism that writes a completion or quiz result into the LMS gradebook column automatically. A CSV export is a downloadable snapshot of activity data for analysis in a spreadsheet, while an API export delivers the same data continuously to institutional dashboards. These are the terms procurement and IT teams reach for first in any evaluation.

Key Terms & Definitions

Interactive Video

Video enriched with clickable, in-player elements like quizzes, comments, or annotations, so learners can respond and engage while watching rather than only viewing passively.

In-Video Quiz

A short, scored question that appears at a specific timestamp within a video, checking understanding of the material just shown before the learner continues.

Formative Assessment

A low-stakes check for understanding, such as an in-video quiz or reflection, used to monitor learning and give feedback while a course is still in progress rather than at its end.

Time-Stamped Annotation

A comment, note, or quiz question anchored to an exact moment in a video's timeline, so feedback and discussion stay tied to the specific content being viewed.

Engagement Analytics

Data on how learners interact with video (attention heatmaps, completion, drop-off, and comprehension) that shows instructors where students engage or disengage.

Guided Watching

A structured viewing experience where instructor-placed prompts, questions, or annotations direct learners' attention to key moments as a video plays.

LTI 1.3

Learning Tools Interoperability 1.3, the current 1EdTech standard that lets an external tool like Annoto connect securely to an LMS such as Canvas, Moodle, Blackboard, or Brightspace.

Media-Agnostic

Describes a tool that layers onto any existing video or video player without requiring content to be migrated, re-hosted, or re-encoded first.

Active Recall

A learning technique of actively retrieving information from memory, such as answering an in-video quiz, rather than passively re-reading or re-watching material.

Social Learning

Learning that happens through interaction with peers and instructors, such as discussion threads, comments, and peer review attached directly to video content.

Completion Tracking

Recording whether and how much of a video a learner has watched, often synced back to the LMS gradebook as part of course progress.

Video-as-Comment

Recording a short video response and posting it as a comment, allowing learners and instructors to reply to video content in kind rather than with text alone.

Universal Design for Learning (UDL)

A teaching framework built around offering multiple means of engagement, representation, and expression, so video-based learning is accessible to the widest range of learners from the start.

Peer Review

A structured process where learners assess or comment on each other's video submissions or contributions, often guided by instructor-set criteria.

Why It Matters

One Shared Vocabulary For Video-Based Learning

These are the building blocks Annoto uses to turn ordinary video into an active, assessed part of your course.

Media-Agnostic By Design: layers onto any existing video or player, so nothing needs to be migrated or re-hosted.
LTI 1.3 Or A Drop-In API: connects directly into Canvas, Moodle, Blackboard and Brightspace, or onto any site with a script tag.
Powered By Lumo: Annoto's AI copilot, which auto-generates in-video quizzes and scaffolds Bloom's Taxonomy.
Trusted At Scale: used by institutions worldwide to bring these concepts into everyday teaching.
In-video engagement illustration
Deep Dives

Every term, explained in full

Each core concept now has its own in-depth page — definition, research, and how it works in practice.

FAQ

Frequently Asked Questions

What makes a video "interactive"?
Interactive video adds clickable elements like quizzes, comments, and annotations directly inside the player, so learners respond to and engage with the content instead of only watching it.
How does LTI 1.3 fit into our LMS?
LTI 1.1 and 1.3 are the standards Annoto uses to plug into Canvas, Moodle, Blackboard or Brightspace, so in-video quizzes, comments and gradebook sync work inside the LMS your students already use. Outside an LMS, the same layer loads from a script tag and a client ID, with a REST API and webhooks behind it.
Can Lumo help write in-video quizzes for me?
Yes. Lumo, Annoto's AI copilot, auto-generates in-video quiz questions from your video and scaffolds them across Bloom's Taxonomy, saving instructors time.
How do I see whether students are actually engaging?
Engagement analytics (attention heatmaps, completion rates, drop-off points, and comprehension data) show exactly where learners stay engaged and where they lose interest.
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